SuSketch (Surrogate-assisted Sketching tool) is a design tool for first person shooter levels, which leverages surrogate models of gameplay initially explored in SuGAr. The interface allows the designer to work side-by-side with an artificially intelligent creator which predicts the gameplay outcomes (e.g. advantage of one player over the other, death heatmap, and minute-by-minute progression) and suggests alternative powerup placement or class matchups to improve the (predicted) balance.

Relevant Publications

  • Panagiotis Migkotzidis and Antonios Liapis: "SuSketch: Surrogate Models of Gameplay as a Design Assistant," in IEEE Transactions on Games 14(2), pp. 273-283. 2021. PDF BibTex